Creating Andromeda


This was a (slightly) frustrating and short project, but it is done.

I have successfully created a system of terrain tiles that infinitely spawn around the player. This was all done using Unity3D and HRDP for graphics, giving it that sleek and ethereal appearance.

I am happy with how it all turned out and I am excited to add more.

Files

Andromeda.exe 57 MB
17 hours ago

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